Car Setup

 

How to access?

After finishing “YOUR FIRST TIME” (5th) mission, you can access the Car setup.
Find it in the main menu 

or on the World map in the Parts store.

 


You can also access it from any of your Garages.

 

How does it work?

After visiting the Car Setup, you can fine-tune many things in your rig, affecting its appearance and performance.

ENGINE

  • – Rev Limiter 

The control system in a car’s engine management that prevents the engine from exceeding a certain maximum RPM (revolutions per minute). 

To unlock: purchase Engine -> Internals -> Cylinder Head Porting / Valve Modification / Sharper Camshafts (higher tiers widen the range of the setup)

Higher Rev Limiter = higher top speed on every gear and max power band moved to bigger values of RPM, which can negatively affect maintaining drifts if you’re not used to keeping RPM that high

  • – Turbocharger Air Pressure

The amount of compressed air a turbocharger forces into the engine’s intake manifold. Affects how much power your car makes in a given RPM range.

To unlock: Engine -> Turbo -> Single Large Turbocharger

Higher Air Pressure = higher torque and power

 

GEAR RATIOS

  • – Final Drive

Last gear ratio in a vehicle’s drivetrain – the gear that connects the transmission to the wheels. It’s a numerical ratio like 3.90, 4.10, etc. It means the driveshaft rotates X times for each turn of the wheels.

To unlock: Powertrain -> Gearbox -> Adjustable Final Drive

Higher Final Drive = Faster acceleration, Shorter gears (more shifting)

Lower Final Drive = Higher top speed, Longer gears (less shifting)

  • – 1st – X Gear

Specific gear ratio in the vehicle’s drivetrain. It’s a numerical ratio like 3.90, 4.10, etc. It means the gear rotates X times for each turn of the wheels.

To unlock: Powertrain -> Gearbox -> Fully Adjustable Gearbox 

Higher ratio = Faster acceleration

Lower ratio = Higher top speed

 

GEOMETRY

  • – Wheel Alignment Angle

The tilt of the wheel inward or outward when viewed from the front. You can adjust it for your front wheels and rear wheels independently.

To unlock: unlocked from the start, Suspension -> Control Arms -> Adjustable Control Arms Set to increase modification range

Negative camber (top tilted in) = more grip when cornering/drifting.

Positive camber (top tilted out) = improves stability when driving in a straight line, improves stability on uneven terrain, reduces traction when cornering/drifting
Front – More negative camber is usually applied here. Helps keep the front wheels gripping while the rear slides.
Adjust for steering feel and grip.

Rear – Less negative camber than the front—sometimes closer to neutral. Slight negative camber improves slide control without sacrificing too much traction.

Adjust rear camber to control how easily the car slides or hooks up after a drift. Too much camber (positive or negative) can reduce traction!

  • – Toe

The direction the wheels point relative to the car’s centerline.

To unlock: unlocked from the start, Suspension -> Control Arms to increase modification range

Toe out (negative) = quick steering response and easier transitions

Toe in (positive) = increased stability in a straight line

As a rule of thumb, front wheels are typically toe-out, and rear toe-in. Aggressive toe settings can cause instability if not balanced!

  • – Steering Angle

How much the wheels can turn relative to the steering wheel. It directly affects how sharply or widely the car can turn.

To unlock: Steering System -> Street Angle Kit / Professional Angle Kit (higher tiers widen the range of the setup)

More Steering Angle = Better control in tight corners or during wide-angle drifts. The car might feel less stable or more difficult to control at higher speeds. Allows for tighter cornering, but might make the car feel more unstable during fast, sweeping turns.

Less Steering Angle = Harder to initiate and maintain drifts, especially at high angles. The car may spin out more easily, be easier to handle for beginners, or for tracks that require a more controlled driving style. Provides greater stability in high-speed turns and at top speed.

 

SUSPENSION

  • – Ride Height

The distance between the bottom of your car and the road.

To unlock: unlocked from the start, Suspension -> Springs & Shock Absorbers -> Lowering Springs / Sports Suspension Kit / Fully Adjustable Coilover Suspension to increase modification range (higher tiers widen the range of the setup)

Lower Ride Height = reduced air resistance (higher top speed), Lower center of gravity (better handling and cornering)

Higher Ride Height = increased weight transfer (easier to initiate drift), Elevated center of mass (less stability), handles bumps and uneven terrain better

Front – more front grip (makes the car turn in sharper), if the car understeers (won’t turn), lower the front more.

Rear – more rear grip or promotes oversteer depending on suspension geometry. If the car oversteers too much or feels twitchy, raise the rear slightly or balance both sides.

  • – Spring Stiffness

How much force is needed to compress a car’s suspension springs.

To unlock: Suspension -> Springs & Shock Absorbers -> Lowering Springs / Sports Suspension Kit / Fully Adjustable Coilover Suspension (higher tiers widen the range of the setup)

Higher Stiffness – Front = Improves steering responsiveness, helps initiate a drift quickly, might increase understeer if too stiff   

Higher Stiffness – Rear = Increases oversteer, makes it easier to initiate a drift, reduces stability while drifting.

Lower Stiffness – Front = Makes the vehicle easier to control, hinders quick drift initiation.

Lower Stiffness – Rear = Reduces oversteer, improves stability and control, makes it harder to maintain a drift.

 

WHEELS

  • – Pressure

The amount of air inside a tire determines how firm or soft the tire is.

To unlock: unlocked from the start

Higher Tire Pressure = decreased traction, easier to initiate a drift (less traction = more skidding), less predictable drifting, and reduced control.

Lower Tire Pressure = Increased traction, improves control and steering precision (important for drifting accuracy), makes it harder to start a drift, improves control and stability while drifting

 

BRAKES

  • – Balance

How much braking force is applied to the front wheels versus the rear wheels when you press the brake pedal.

To unlock: unlocked from the start

Front Axle Braking = braking causes understeer (makes it harder to initiate a drift)

Rear Axle Braking = braking causes oversteer (makes it easier to initiate a drift)

  • – Pressure

Controls how strongly the brakes react when you press the brake pedal.

To unlock: Brakes -> Sports Brake Pads / Sports Brake Kit / Increased Diameter Brake Kit (higher tiers widen the range of the setup)

Higher Brake Pressure = Strong/instant braking power, easier to lock up wheels or unsettle the car. Usually better for grip racing.

Lower Brake Pressure = Smoother, more controllable braking, may not slow the car fast enough when needed. Usually better for drift control.

 

DIFFERENTIAL

  • – Acceleration

Controls how much the left and right drive wheels stay locked together when you’re on the throttle.

To unlock: Powertain -> Differential -> Adjustable Limited-Slip Differential 

Higher Differential Lock = better wheelspin (longer, smoother drifts), easier to maintain controlled slides

Lower Differential Lock = Easier to drive, more traction, harder to drift, might cause unwanted wheelspin on only one of the wheels from the axle

  • – Deceleration

Controls how much the rear wheels stay locked when you’re off the throttle, especially during braking, coasting, or downshifting.

To unlock: Powertain -> Differential -> Adjustable Limited-Slip Differential 

Higher Differential Loc = more stability, harder to initiate drifts or rotate the car

Lower Differential Lock = smoother turn-in and easier rotation during drift entry, Less stability

 

NITRO

  • – Nitro

Controls how much NOS is pumped to the engine at the press of a button.

To unlock: Nitro -> Basic NOS / Advanced NOS / Full NOS

Duration = more time using NOS, weaker boost

Power Output = stronger boost, less time using NOS

 

If you want to quickly look up how to set up your car for Drift / Grip, we have video materials for you!

 

JDM: Japanese Drift Master | Drift Tuning

 

JDM: Japanese Drift Master | Grip Tuning