ABS
ABS prevents the wheels from locking up during sudden braking. Under normal conditions, when the driver presses the brake pedal, the brake pads press against the discs, reducing the rotational speed of the wheels. When the braking force is too high, the wheels can lock up, losing steering control.
System Components
- – Wheel speed sensors – Monitor the speed of each wheel. Each sensor measures rotational speed and sends data to the central unit.
- – Hydraulic pump – Used to increase pressure in the braking system when ABS needs to intervene.
- – Control valves – Regulate the pressure in the braking system for each wheel, allowing the reduction of braking force on a specific wheel.
- – Control module – An electronic control unit (ECU) that processes data from the sensors and controls the valves and hydraulic pump.
In-Game Operation
- – Slip detection – When the player brakes suddenly, the ECU analyzes the rotational speeds of the wheels. If any wheel begins to decelerate significantly compared to the others (a sign of locking), the ABS system activates.
- – ABS intervention – The system opens the valves on the affected wheel, reducing pressure in that wheel’s braking system. This allows the wheel to regain rotational speed, avoiding lock-up. This process is cyclic (occurring several times per second) until braking stabilizes.
Simulation in the Game
- – Steering while braking – While ABS is active, the player can still steer the vehicle, which is a key feature of the system.
- – Visual and audio effects – In the game, brake pedal vibration can be simulated and used as controller feedback, along with the sound of the brake system pulsing.
In-Game Parameters
- – ABS activation thresholds – You can set the threshold at which ABS activates (e.g., how quickly a wheel must decelerate for the system to respond).
- – Intervention frequency – Defines how often the system checks and adjusts braking pressure.
- – Braking effect – Allows adjustment of how much impact ABS has on braking distance and vehicle behavior.